Metamuse Episode 16 — October 29, 2020
No more boring apps with Andy.Works
Andy.Works believes in design-forward products, as seen in his work on Paper for iPad to a handmade analog clock for his young kids. Mark, Adam, and Andy discuss products as vector for culture; maverick game designers; innovation budgets; and pushing back against the idea of scale in software.
Episode notes
- Andy of Andy.Works
- Andy’s clock project
- Microsoft Courier
- Surface Duo
- FiftyThree
- Paper
- Paste
- No More Boring Apps
- KPI
- John Baldessari
- Muse podcast with Josh Miller
- user-centered design
- Frank Lloyd Wright
- The Guggenheim
- local maxima
- Making Movies
- Playdead / Limbo, Inside
- Oskar Stålberg / Townscraper
- Jonathan Blow / Braid
- Notch / Minecraft
- Jordan Mechner / Prince of Persia
- not the user’s fault
- Choose Boring Technology